# Individual score settings

> Control how individual gymnast scores are calculated, ranked, and tied for a level.

## Prerequisites

* [Create a level](/levels/create-a-level.md) first.

## Steps

1. From the meet admin, go to **Levels**.
2. Select the level you want to configure.
3. Open the **Score Settings** section.
4. Configure the settings described below.
5. Save your changes.

## Tiebreaker

This controls what happens when two gymnasts end up with the same final score on an apparatus or all-around.

| Option                         | How it works                                                 |
| ------------------------------ | ------------------------------------------------------------ |
| **Do Not Break Ties**          | Gymnasts share the same rank                                 |
| **Compare E then D**           | Higher execution wins; if still tied, higher difficulty wins |
| **Compare D then E**           | Higher difficulty wins; if still tied, higher execution wins |
| **All-Around Score**           | Higher all-around total wins (apparatus ties only)           |
| **Cascading All-Around**       | Drop lowest apparatus score and compare; repeat until broken |
| **Cascading AA then E then D** | Cascading all-around first; if still tied, compare E then D  |
| **Oldest Age Wins**            | Older gymnast wins                                           |
| **Youngest Age Wins**          | Younger gymnast wins                                         |

You can set **separate tiebreakers** for three contexts:

* **Apparatus ranking** - Used when two gymnasts tie on a single apparatus
* **All-around ranking** - Used when two gymnasts tie on the all-around total
* **Vault ranking** - Used for vault apparatus ties (has an additional option: Best of 2, E then D)

See [How do tiebreakers work?](/tiebreakers/index.md) for detailed explanations and examples of each algorithm.

## Vault Score Decision

When gymnasts perform two vaults, this controls how the final vault score is calculated.

| Option                | How it works                 |
| --------------------- | ---------------------------- |
| **One Vault Only**    | Only the first vault counts  |
| **Two Vault Average** | Average of both vaults       |
| **Two Vault Best**    | Best score of the two vaults |

See [How vault score decisions work](/levels/vault-score-decision.md) for details.

## Rank Method (Bump Ranks on Tie)

This controls how rank numbers are assigned after a tie.

| Option             | Example (3 gymnasts, top 2 tied) |
| ------------------ | -------------------------------- |
| **Bump on Tie**    | 1st, 1st, 3rd                    |
| **No Bump on Tie** | 1st, 1st, 2nd                    |

See [How bump ranks on tie works](/levels/bump-ranks.md) for details.

## Require Score Verification

When enabled, scores must be explicitly **verified** by an admin before they become final. When disabled, submitted scores are treated as final immediately.

## Treat Subdivisions as Award Groups

When enabled, gymnasts within each subdivision are ranked **separately**. Each subdivision has its own 1st, 2nd, 3rd place. When disabled, all gymnasts across subdivisions in a competition are ranked **together**.

## Defaults

If you don't change anything, Gym Art Meets uses these defaults:

| Setting                      | Default          |
| ---------------------------- | ---------------- |
| Individual tiebreaker        | Compare E then D |
| All-around tiebreaker        | Compare E then D |
| Vault tiebreaker             | Compare E then D |
| Vault score decision         | One Vault Only   |
| Rank method                  | Bump on Tie      |
| Require verification         | Off              |
| Subdivisions as award groups | On               |

## Related

* [How to configure team score settings](/levels/team-score-settings.md)
* [How do tiebreakers work?](/tiebreakers/index.md)
* [How vault score decisions work](/levels/vault-score-decision.md)
* [How bump ranks on tie works](/levels/bump-ranks.md)
* [How do I configure competition levels?](/levels/index.md)


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