> For the complete documentation index, see [llms.txt](https://docs.gymart.org/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.gymart.org/whats-new/2-9-003.md).

# Version 2.9.003

> Released September 10, 2026. Judge settings, ranking and score export now sit on the level, and Judges Companion reads the judge settings per gymnast.

## Set the judge panel on the level

Judge settings are new, and they are the change to read first. They used to come from the session, so every level in a session judged the same way. Now each level holds its own.

Open a level and you see three entries on the rail: Judge settings, Ranking and scoring, and Score export. Ranking and scoring and Score export replace the old Individual, Team and Format tabs. Judge settings is new beside them.

On Judge settings you choose the score format, choose whether the E judges type a final score or type deductions, and switch the bonus and deduction fields on or off.

Beside the settings, the page draws the Judges Companion screen this level produces. Under it, a worked example takes the numbers your judges would type and brings them down to the final score. Change a setting and both redraw, so you can see what a judge will get before a single gymnast competes.

## Start from a preset or another level

Press Import a setting. The dialog holds three sources:

* Start from scratch.
* The two shipped presets, each shown with the panel it builds.
* Every other level in this meet, named, with a one-line summary of what it is set to.

Most meets run two or three panel shapes across many levels. Set the first level, then bring it into the rest.

## Read a setting as a sentence

On an artistic level, every setting on Ranking and scoring is a sentence with its value inside it. Under each one, a line says what that value does, and what the other value would do instead.

Press See worked example on a row and the calculation that rule produces opens under it. The example uses the same five sample gymnasts on every level, so you learn the names once and read the shape of the rule rather than a prediction of your meet. The example writes nothing, and it closes again.

A trampoline level keeps the ranking page it already had.

## Choose a tie breaker without knowing the term

The five tie breakers sit behind one switch. With the switch off, each row is disabled and says which switch turns it on.

Turn it on and each dropdown spells out what the rule compares, and what happens when the scores still tie. Vault is ranked on its own, so it can follow the apparatus tie breaker or take one of its own.

## Save, or discard on purpose

The save bar floats over the foot of the page as soon as you change something. Discard asks you to confirm before it drops your edits, and Keep editing returns you to the page with your draft intact. Leaving the page with a draft you have not saved asks the same question.

## What this changes in Judges Companion

Judges Companion reads the judge settings off the level of the gymnast in front of the judge. A judge who scores one level and then scores another gets each level's own panel and its own entry mode. One session can now run several levels that judge differently.

A trampoline session is the exception. It still scores on D score, whatever the level holds.

Set the judge settings on every level before your meet. A level you never open keeps the default panel.
