# All-around score

> Break apparatus ties by comparing the gymnasts' all-around totals.

> **Visual guide:** [View the decision tree in Figma](https://www.figma.com/board/I0CpxvgMiq4Ig6DGWTuriH/)

## Prerequisites

* [Set up your levels](https://docs.gymart.org/levels/index) before configuring tiebreakers.

## Configuration

In your level settings under tiebreaker configuration, choose "All-Around Score" for your apparatus tiebreaker. This is for when you want a gymnast's overall performance to decide apparatus ties.

## How it works

1. Two gymnasts have the same **final score** on a specific apparatus.
2. Compare their **all-around final scores** (the sum of all apparatus scores). The gymnast with the higher all-around total ranks first.
3. If all-around scores are also tied, the gymnasts share the same rank.

The idea is that the gymnast who performed better across the whole competition earns the tiebreak on a single apparatus.

## Example

Two gymnasts tie on Uneven Bars with a final score of 13.200:

| Gymnast | Bars Score | All-Around Total | Result  |
| ------- | ---------- | ---------------- | ------- |
| Alice   | 13.200     | 52.800           | **1st** |
| Bob     | 13.200     | 51.600           | 2nd     |

Alice wins on Bars because her all-around total (52.800) is higher than Bob's (51.600).

## Apparatus vs all-around context

This tiebreaker is most useful for **apparatus ranking**. When used for all-around ties, it has no effect because the all-around scores are already equal. That is the tie you are trying to break. For all-around ties, use [Cascading All-Around](https://docs.gymart.org/tiebreakers/cascading-all-around) instead.

## When to use

* When you want **apparatus ties** broken by overall competition performance.
* Meets where the best all-around competitor should win individual apparatus ties.
* Not recommended as the all-around tiebreaker (use Cascading instead).

## Related

* [Cascading All-Around](https://docs.gymart.org/tiebreakers/cascading-all-around) - Better for all-around ties
* [How do tiebreakers work?](https://docs.gymart.org/tiebreakers/index)
* [How to configure individual score settings](https://docs.gymart.org/levels/individual-score-settings)
