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Manage flights

Sometimes a rotation has too many gymnasts to compete at the same time on one apparatus. When that happens, you split the rotation into two flights. Flight 1 goes first, Flight 2 follows.

Prerequisites

What flights are

A flight is a subgroup within a rotation. Instead of sending 12 gymnasts to an apparatus at once, you send 6, then 6. This keeps the floor manageable and the timing predictable.

  • Flight 1 -- the first group of gymnasts

  • Flight 2 -- the second group

Flight 1 competes on the apparatus, then Flight 2 takes over. The split applies at every apparatus the rotation cycles through.

Steps

To split a rotation into flights, drag gymnasts between the Flight 1 and Flight 2 columns in the Rotations view. Flight 1 is the first group to compete; Flight 2 follows.

You can also split rotations automatically during squad generation: enable Use two flights in the Auto-Assign dialog to distribute gymnasts across both flights when squads are created.

Example

A rotation with 12 gymnasts split evenly:

  • Flight 1: Gymnasts 1 through 6

  • Flight 2: Gymnasts 7 through 12

Things to keep in mind

If you do not split a rotation, the entire rotation competes as one group. Flights are optional.

Reordering gymnasts within the rotation changes who ends up in which flight, since the assignment is based on position in the list.

Flights are especially useful for vault, where two-vault gymnasts may need separate handling to keep timing consistent.

What's next

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